Interface Event

All Known Subinterfaces:
BlockChangeEvent, BlockChangeEvent.Break, BlockChangeEvent.Break.Mid, BlockChangeEvent.Break.Mid.ByExplosion, BlockChangeEvent.Break.Post, BlockChangeEvent.Break.Post.ByPlayer, BlockChangeEvent.Break.Pre, BlockChangeEvent.Break.Pre.ByExplosion, BlockChangeEvent.Break.Pre.ByPlayer, BlockChangeEvent.Place, BlockChangeEvent.Place.ByPlayer, BlockChangeEvent.Place.Post, BlockEvent, Cancellable, ClientConnectionEvent, ClientConnectionEvent.Incoming, ClientConnectionEvent.Incoming.Joined, ClientConnectionEvent.Leave, ClientConnectionEvent.Leave.Kick, ClientConnectionEvent.Leave.Quit, CustomEvent, EntityCommandEvent, EntityDeathEvent<E>, EntityEvent<E>, EntityInteractEvent<E>, EntityInteractEvent.WithBlock<E>, EntityInteractEvent.WithBlock.AsPlayer, EntityMoveEvent<E>, EntityMoveEvent.AsPlayer, EntitySpawnEvent, ExplosionEvent, ExplosionEvent.Post, PlatformEvent, PlayerCommandEvent, SignChangeEvent, SignChangeEvent.ByPlayer

public interface Event