Interface Hierarchy
- org.core.inventory.Inventory
- org.core.inventory.Inventory.Parent
- org.core.inventory.inventories.BasicEntityInventory<E>
- org.core.inventory.inventories.CraftingInventory (also extends org.core.inventory.inventories.BlockAttachedInventory)
- org.core.inventory.PositionableInventory<N> (also extends org.core.world.position.Positionable<P>)
- org.core.inventory.PositionableInventory.BlockPositionableInventory
- org.core.inventory.inventories.BlockAttachedInventory
- org.core.inventory.inventories.CraftingInventory (also extends org.core.inventory.Inventory.Parent)
- org.core.inventory.inventories.BlockAttachedInventory
- org.core.inventory.PositionableInventory.BlockPositionableInventory
- org.core.inventory.Inventory.Parent
- org.core.world.position.Positionable<P>
- org.core.inventory.PositionableInventory<N> (also extends org.core.inventory.Inventory)
- org.core.inventory.PositionableInventory.BlockPositionableInventory
- org.core.inventory.inventories.BlockAttachedInventory
- org.core.inventory.inventories.CraftingInventory (also extends org.core.inventory.Inventory.Parent)
- org.core.inventory.inventories.BlockAttachedInventory
- org.core.inventory.PositionableInventory.BlockPositionableInventory
- org.core.inventory.PositionableInventory<N> (also extends org.core.inventory.Inventory)