Interface Positionable<P extends Position<? extends Number>>

All Known Subinterfaces:
AbstractHuman<E>, AgeableEntity<E>, AnimalEntity<E>, ArmoredEntity<E>, AttachableEntity<E>, BasicVillagerEntity<E>, Bat<E>, BatSnapshot, BlockAttachedInventory, BlockChangeEvent, BlockChangeEvent.Break, BlockChangeEvent.Break.Mid, BlockChangeEvent.Break.Mid.ByExplosion, BlockChangeEvent.Break.Post, BlockChangeEvent.Break.Post.ByPlayer, BlockChangeEvent.Break.Pre, BlockChangeEvent.Break.Pre.ByExplosion, BlockChangeEvent.Break.Pre.ByPlayer, BlockChangeEvent.Place, BlockChangeEvent.Place.ByPlayer, BlockChangeEvent.Place.Post, BlockEvent, BlockSnapshot<P>, BlockSnapshot.AsyncBlockSnapshot, BlockSnapshot.SyncBlockSnapshot, ChestInventory, Chicken<E>, ChickenSnapshot, ClassicZombie<E>, ClassicZombieSnapshot, Cod<E>, CodSnapshot, Cow<E>, CowSnapshot, CraftingInventory, Creature<E>, CreeperEntity<E>, CreeperEntitySnapshot, DispenserBasedInventory, DispenserInventory, DroppedItem<E>, DroppedItemSnapshot, DropperInventory, Entity<T>, EntitySnapshot<E>, EntitySnapshot.NoneDestructibleSnapshot<E>, EntitySpawnEvent, Explosion, Explosion.EntityExplosion, Explosion.ExplosionSnapshot, FishEntity<E>, FurnaceInventory, HostileEntity<E>, Human<E>, HumanSnapshot, InventoryHoldingEntity<E>, ItemFrame<E>, ItemFrameSnapshot, ItemHoldingEntity<E>, ItemProjectileEntity<E>, LiveBannerTileEntity, LiveBat, LiveChestInventory, LiveChestTileEntity, LiveChicken, LiveClassicZombie, LiveCod, LiveCow, LiveCreeperEntity, LiveDispenserBasedInventory, LiveDispenserInventory, LiveDispenserTileEntity, LiveDroppedItem, LiveDropperInventory, LiveDropperTileEntity, LiveEntity, LiveEntityInventory<E>, LiveFurnaceInventory, LiveFurnaceTileEntity, LiveHuman, LiveInventory<S>, LiveInventory.LiveBlockInventory, LiveInventory.LiveExactInventory, LiveItemFrame, LiveMinecart, LiveParrot, LivePlayer, LivePlayerInventory, LiveRideableMinecart, LiveSignTileEntity, LiveSkull, LiveSnowballEntity, LiveTileEntity, LiveUnknownBlockAttachedInventory, LiveUnknownContainerTileEntity, LiveZombieInventory<Z>, LivingEntity<E>, Merchant<E>, Minecart<E>, MinecartSnapshot, Parrot<T>, ParrotSnapshot, Player<E>, PlayerSnapshot, PositionableInventory<N>, PositionableInventory.BlockPositionableInventory, PositionableInventory.ExactPositionableInventory, ProjectileEntity<E>, RideableMinecart<E>, SignChangeEvent, SignChangeEvent.ByPlayer, SnowballEntity<E>, SnowballEntitySnapshot, Tamer<E>, TargetableEntity<E>, UnknownBlockAttachedInventory, UnknownBlockAttachedInventorySnapshot, WaterEntity<T>, Zombie<E>, ZombieVillager<E>
All Known Implementing Classes:
ChestInventorySnapshot, DispenserBasedInventorySnapshot, DispenserInventorySnapshot, DropperInventorySnapshot, FurnaceInventorySnapshot

public interface Positionable<P extends Position<? extends Number>>
  • Method Summary

    Modifier and Type
    Method
    Description
     
  • Method Details

    • getPosition

      P getPosition()