Package org.core.world.position
Interface Positionable<P extends Position<? extends Number>>
- All Known Subinterfaces:
AbstractHuman<E>,AgeableEntity<E>,AnimalEntity<E>,ArmoredEntity<E>,AttachableEntity<E>,BasicVillagerEntity<E>,Bat<E>,BatSnapshot,BlockAttachedInventory,BlockChangeEvent,BlockChangeEvent.Break,BlockChangeEvent.Break.Mid,BlockChangeEvent.Break.Mid.ByExplosion,BlockChangeEvent.Break.Post,BlockChangeEvent.Break.Post.ByPlayer,BlockChangeEvent.Break.Pre,BlockChangeEvent.Break.Pre.ByExplosion,BlockChangeEvent.Break.Pre.ByPlayer,BlockChangeEvent.Place,BlockChangeEvent.Place.ByPlayer,BlockChangeEvent.Place.Post,BlockEvent,BlockSnapshot<P>,BlockSnapshot.AsyncBlockSnapshot,BlockSnapshot.SyncBlockSnapshot,ChestInventory,Chicken<E>,ChickenSnapshot,ClassicZombie<E>,ClassicZombieSnapshot,Cod<E>,CodSnapshot,Cow<E>,CowSnapshot,CraftingInventory,Creature<E>,CreeperEntity<E>,CreeperEntitySnapshot,DispenserBasedInventory,DispenserInventory,DroppedItem<E>,DroppedItemSnapshot,DropperInventory,Entity<T>,EntitySnapshot<E>,EntitySnapshot.NoneDestructibleSnapshot<E>,EntitySpawnEvent,Explosion,Explosion.EntityExplosion,Explosion.ExplosionSnapshot,FishEntity<E>,FurnaceInventory,HostileEntity<E>,Human<E>,HumanSnapshot,InventoryHoldingEntity<E>,ItemFrame<E>,ItemFrameSnapshot,ItemHoldingEntity<E>,ItemProjectileEntity<E>,LiveBannerTileEntity,LiveBat,LiveChestInventory,LiveChestTileEntity,LiveChicken,LiveClassicZombie,LiveCod,LiveCow,LiveCreeperEntity,LiveDispenserBasedInventory,LiveDispenserInventory,LiveDispenserTileEntity,LiveDroppedItem,LiveDropperInventory,LiveDropperTileEntity,LiveEntity,LiveEntityInventory<E>,LiveFurnaceInventory,LiveFurnaceTileEntity,LiveHuman,LiveInventory<S>,LiveInventory.LiveBlockInventory,LiveInventory.LiveExactInventory,LiveItemFrame,LiveMinecart,LiveParrot,LivePlayer,LivePlayerInventory,LiveRideableMinecart,LiveSignTileEntity,LiveSkull,LiveSnowballEntity,LiveTileEntity,LiveUnknownBlockAttachedInventory,LiveUnknownContainerTileEntity,LiveZombieInventory<Z>,LivingEntity<E>,Merchant<E>,Minecart<E>,MinecartSnapshot,Parrot<T>,ParrotSnapshot,Player<E>,PlayerSnapshot,PositionableInventory<N>,PositionableInventory.BlockPositionableInventory,PositionableInventory.ExactPositionableInventory,ProjectileEntity<E>,RideableMinecart<E>,SignChangeEvent,SignChangeEvent.ByPlayer,SnowballEntity<E>,SnowballEntitySnapshot,Tamer<E>,TargetableEntity<E>,UnknownBlockAttachedInventory,UnknownBlockAttachedInventorySnapshot,WaterEntity<T>,Zombie<E>,ZombieVillager<E>
- All Known Implementing Classes:
ChestInventorySnapshot,DispenserBasedInventorySnapshot,DispenserInventorySnapshot,DropperInventorySnapshot,FurnaceInventorySnapshot
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Method Summary
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Method Details
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getPosition
P getPosition()
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