Hierarchy For Package org.core.entity.living.hostile.undead.classic
Package Hierarchies:Interface Hierarchy
- org.core.world.position.Positionable<P>
- org.core.entity.Entity<T>
- org.core.entity.EntitySnapshot<E>
- org.core.entity.living.hostile.undead.classic.ClassicZombieSnapshot (also extends org.core.entity.living.hostile.undead.classic.ClassicZombie<E>)
- org.core.entity.LiveEntity
- org.core.entity.living.hostile.undead.classic.LiveClassicZombie (also extends org.core.entity.living.hostile.undead.classic.ClassicZombie<E>)
- org.core.entity.living.LivingEntity<E>
- org.core.entity.living.AgeableEntity<E>
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.ArmoredEntity<E>, org.core.entity.living.hostile.HostileEntity<E>)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.classic.ClassicZombieSnapshot (also extends org.core.entity.EntitySnapshot<E>)
- org.core.entity.living.hostile.undead.classic.LiveClassicZombie (also extends org.core.entity.LiveEntity)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.ArmoredEntity<E>, org.core.entity.living.hostile.HostileEntity<E>)
- org.core.entity.living.hostile.HostileEntity<E>
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.AgeableEntity<E>, org.core.entity.living.ArmoredEntity<E>)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.classic.ClassicZombieSnapshot (also extends org.core.entity.EntitySnapshot<E>)
- org.core.entity.living.hostile.undead.classic.LiveClassicZombie (also extends org.core.entity.LiveEntity)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.AgeableEntity<E>, org.core.entity.living.ArmoredEntity<E>)
- org.core.entity.InventoryHoldingEntity<E>
- org.core.entity.living.ArmoredEntity<E> (also extends org.core.entity.ItemHoldingEntity<E>)
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.AgeableEntity<E>, org.core.entity.living.hostile.HostileEntity<E>)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.classic.ClassicZombieSnapshot (also extends org.core.entity.EntitySnapshot<E>)
- org.core.entity.living.hostile.undead.classic.LiveClassicZombie (also extends org.core.entity.LiveEntity)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.AgeableEntity<E>, org.core.entity.living.hostile.HostileEntity<E>)
- org.core.entity.living.ArmoredEntity<E> (also extends org.core.entity.ItemHoldingEntity<E>)
- org.core.entity.ItemHoldingEntity<E>
- org.core.entity.living.ArmoredEntity<E> (also extends org.core.entity.InventoryHoldingEntity<E>)
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.AgeableEntity<E>, org.core.entity.living.hostile.HostileEntity<E>)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.classic.ClassicZombieSnapshot (also extends org.core.entity.EntitySnapshot<E>)
- org.core.entity.living.hostile.undead.classic.LiveClassicZombie (also extends org.core.entity.LiveEntity)
- org.core.entity.living.hostile.undead.classic.ClassicZombie<E>
- org.core.entity.living.hostile.undead.Zombie<E> (also extends org.core.entity.living.AgeableEntity<E>, org.core.entity.living.hostile.HostileEntity<E>)
- org.core.entity.living.ArmoredEntity<E> (also extends org.core.entity.InventoryHoldingEntity<E>)
- org.core.entity.living.AgeableEntity<E>
- org.core.entity.EntitySnapshot<E>
- org.core.entity.Entity<T>