Interface LivingEntity<E extends Entity<?>>

All Superinterfaces:
Entity<E>, Positionable<SyncExactPosition>
All Known Subinterfaces:
AbstractHuman<E>, AgeableEntity<E>, AnimalEntity<E>, ArmoredEntity<E>, BasicVillagerEntity<E>, Chicken<E>, ChickenSnapshot, ClassicZombie<E>, ClassicZombieSnapshot, Cow<E>, CowSnapshot, CreeperEntity<E>, CreeperEntitySnapshot, DroppedItem<E>, DroppedItemSnapshot, HostileEntity<E>, Human<E>, HumanSnapshot, InventoryHoldingEntity<E>, ItemFrame<E>, ItemFrameSnapshot, ItemHoldingEntity<E>, LiveChicken, LiveClassicZombie, LiveCow, LiveCreeperEntity, LiveDroppedItem, LiveHuman, LiveItemFrame, LiveParrot, LivePlayer, Parrot<T>, ParrotSnapshot, Player<E>, PlayerSnapshot, Zombie<E>, ZombieVillager<E>

public interface LivingEntity<E extends Entity<?>> extends Entity<E>