Interface ZombieVillager<E extends Entity<?>>

All Superinterfaces:
AgeableEntity<E>, ArmoredEntity<E>, Entity<E>, HostileEntity<E>, InventoryHoldingEntity<E>, ItemHoldingEntity<E>, LivingEntity<E>, Positionable<SyncExactPosition>, Zombie<E>

public interface ZombieVillager<E extends Entity<?>> extends Zombie<E>