Interface Player<E extends Entity<?>>

All Superinterfaces:
AbstractHuman<E>, Entity<E>, EntityProjectileSource, EntitySource, InventoryHoldingEntity<E>, LivingEntity<E>, Positionable<SyncExactPosition>, ProjectileSource, Source, Tamer<E>, User
All Known Subinterfaces:
LivePlayer, PlayerSnapshot

public interface Player<E extends Entity<?>> extends AbstractHuman<E>, User