Interface PlayerSnapshot

All Superinterfaces:
AbstractHuman<EntitySnapshot<? extends LiveEntity>>, Entity<EntitySnapshot<? extends LiveEntity>>, EntityProjectileSource, EntitySnapshot<LivePlayer>, EntitySnapshot.NoneDestructibleSnapshot<LivePlayer>, EntitySource, InventoryHoldingEntity<EntitySnapshot<? extends LiveEntity>>, LivingEntity<EntitySnapshot<? extends LiveEntity>>, Player<EntitySnapshot<? extends LiveEntity>>, Positionable<SyncExactPosition>, ProjectileSource, Source, Tamer<EntitySnapshot<? extends LiveEntity>>, User

public interface PlayerSnapshot extends Player<EntitySnapshot<? extends LiveEntity>>, EntitySnapshot.NoneDestructibleSnapshot<LivePlayer>